
public class Rule {
	String Load;
	String Type_Load;
	String Dirtiness;
	String Program;
	int Evaluation;
	int Similarity;
	
	public String getLoad() {
		return Load;
	}
	
	public void setIDUser(String load) {
		this.Load = load;
	}
	
	public String getType_Load() {
		return Type_Load;
	}
	
	public void Type_Load(String type_load) {
		this.Type_Load = type_load;
	}	
	
	public String getDirtyness() {
		return Dirtiness;
	}
	
	public void setDirtyness(String dirtyness) {
		this.Dirtiness = dirtyness;
	}	
	
	public String getProgram() {
		return Program;
	}
	
	public void setProgram(String program) {
		this.Program = program;
	}
	
	public int getEval() {
		return Evaluation;
	}
	
	public void setProgram(int eval) {
		this.Evaluation = eval;
		
	}public int getSim() {
		return Similarity;
	}
	
	public void setSim(int sim) {
		this.Similarity = sim;
	}
	public Rule(String load, String type_load, String dirtiness, String program, int eval, int sim){
		this.Load=load;
		this.Type_Load=type_load;
		this.Dirtiness=dirtiness;
		this.Program=program;	
		this.Evaluation=eval;
		this.Similarity=sim;
	}
}
